Strength
10
 
Perception
7
 
Endurance
10
 
Charisma
3
 
Intelligence
3
 
Agility
3
 
Luck
4
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
10
 
Big Guns
39
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
18
 
Medicine
10
 
Melee Weapons
39
 
Repair
10
 
Science
10
 
Small Guns
10
 
Sneak
10
 
Speech
10
 
Unarmed
24
 
Level 1
ST 10 PE 7 EN 10 CH 3 IN 3 AG 3 LK 4
Melee Weapons, Big Guns, and Explosives
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