Strength
5
 
Perception
10
 
Endurance
4
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
7
 
Big Guns
13
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
15
 
Melee Weapons
15
 
Repair
30
 
Science
30
 
Small Guns
40
 
Sneak
25
 
Speech
7
 
Unarmed
13
 
Level 1
ST 5 PE 10 EN 4 CH 1 IN 5 AG 10 LK 5
Small Guns, Repair, and Science
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