Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
35
 
Lockpick
40
 
Medicine
19
 
Melee Weapons
45
 
Repair
19
 
Science
20
 
Small Guns
19
 
Sneak
19
 
Speech
7
 
Unarmed
19
 
Little Leaguer
Level 1
ST 7 PE 5 EN 7 CH 1 IN 7 AG 7 LK 6
Explosives, Lockpick, and Melee Weapons
Level 2
Lockpick +10 (40), Science +1 (20), Melee Weapons +6 (45)
Little Leaguer
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