Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
13%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
90
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
79
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
56
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Better Criticals
Booster Shot
Commando
Comprehension
Computer Whiz
Covert Ops
Cyborg
Deep Sleep
Demolition Expert
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (2)
Infiltrator
Intense Training (3)
Life Giver
Master Trader
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Robotics Expert
Strong Back
Superior Defender
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 5 CH 5 IN 8 AG 6 LK 5
Small Guns, Repair, and Energy Weapons
Level 2
Repair +9 (50), Science +9 (30)
Gun Nut
Guns and Bullets => Small Guns +1 (38)
Level 3
Small Guns +2 (40), Lockpick +10 (25), Speech +1 (16), Science +5 (37)
Intense Training (IN)
Bobblehead (Intelligence)
Covert Ops
Level 4
Sneak +3 (20), Small Guns +2 (45), Speech +14 (30), Science +1 (43)
Educated
Bobblehead (Energy Weapons)
Level 5
Lockpick +22 (50), Repair +1 (55)
Comprehension
Nikola Tesla and You => Energy Weapons +2 (42)
Power Armor Training
Bobblehead (Repair)
Bobblehead (Strength)
Level 6
Sneak +2 (22), Small Guns +5 (50), Energy Weapons +3 (47), Repair +5 (70), Science +7 (50), Melee Weapons +1 (20)
Intense Training (PE)
Bobblehead (Sneak)
Pitt Fighter
Auto Expert
Booster Shot
Level 7
Small Guns +10 (65), Energy Weapons +3 (50), Repair +10 (85)
Gun Nut
Rad Regeneration
Bobblehead (Luck)
Ant Might
Grognak the Barbarian => Melee Weapons +2 (24)
Level 8
Small Guns +5 (70), Energy Weapons +5 (55), Speech +2 (32), Repair +11 (96)
Commando
Level 9
Small Guns +5 (75), Energy Weapons +15 (70), Speech +3 (35)
Strong Back
Lying, Congressional Style => Speech +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Level 10
Lockpick +23 (75)
Finesse
Bobblehead (Charisma)
Bobblehead (Perception)
Level 11
Sneak +8 (40), Small Guns +5 (80), Lockpick +3 (80), Speech +6 (45), Explosives +1 (20)
Intense Training (EN)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Agility)
Bobblehead (Endurance)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Level 12
Sneak +4 (50), Small Guns +3 (95), Energy Weapons +8 (80), Repair +4 (100), Science +4 (72)
Robotics Expert
Xenotech Expert
Duck and Cover! => Explosives +2 (32)
Wired Reflexes
Level 13
Small Guns +5 (100), Science +18 (90)
Fast Metabolism
Level 14
Sneak +10 (60), Speech +5 (60), Explosives +8 (40)
Adamantium Skeleton
Level 15
Barter +2 (33), Science +10 (100), Big Guns +11 (40)
Life Giver
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Level 16
Sneak +11 (71), Unarmed +1 (30), Speech +11 (71)
Tag! (Big Guns)
Level 17
Sneak +9 (80), Lockpick +5 (95), Speech +9 (80)
Better Criticals
Level 18
Energy Weapons +12 (98), Lockpick +5 (100), Barter +1 (34), Big Guns +5 (60)
Computer Whiz
Nikola Tesla and You => Energy Weapons +2 (100)
Level 19
Barter +6 (40), Medicine +5 (40), Big Guns +12 (72)
Action Boy/Girl
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Level 20
Speech +10 (90), Barter +10 (50), Big Guns +3 (75)
Grim Reaper's Sprint
D.C. Journal of Internal Medicine => Medicine +2 (52)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Paradise Lost => Speech +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
Grognak the Barbarian => Melee Weapons +2 (36)
Pugilism Illustrated => Unarmed +2 (32)
Level 21
Speech +1 (99), Medicine +8 (60), Big Guns +14 (95)
Infiltrator
Superior Defender
Ghoul Ecology
Level 22
Speech +1 (100), Explosives +5 (45), Barter +10 (60), Melee Weapons +2 (38), Big Guns +5 (100)
Deep Sleep
Level 23
Sneak +10 (90), Unarmed +8 (40), Explosives +3 (48), Melee Weapons +2 (40)
Cyborg
Level 24
Unarmed +10 (50), Explosives +12 (60), Medicine +1 (61)
Puppies!
Level 25
Explosives +10 (70), Barter +10 (70), Medicine +3 (64)
Master Trader
Level 26
Explosives +2 (72), Medicine +21 (85)
Nerves of Steel
Level 27
Explosives +8 (80), Medicine +15 (100)
Warmonger
Level 28
Explosives +20 (100), Melee Weapons +3 (43)
Demolition Expert
Level 29
Barter +1 (71), Melee Weapons +22 (65)
Quantum Chemist
Level 30
Sneak +4 (100), Barter +9 (88), Melee Weapons +10 (79)
Almost Perfect
Tales of a Junktown Jerky Vendor => Barter +2 (90)
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