Strength
6
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
15
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
60
 
Medicine
35
 
Melee Weapons
17
 
Repair
45
 
Science
25
 
Small Guns
33
 
Sneak
35
 
Speech
15
 
Unarmed
15
 
Educated
Swift Learner (2)
Level 1
ST 6 PE 4 EN 5 CH 5 IN 10 AG 5 LK 5
Sneak, Lockpick, and Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +20 (48)
Swift Learner
Level 3
Sneak +5 (35), Small Guns +3 (33), Lockpick +2 (50), Repair +10 (35)
Swift Learner
Level 4
Lockpick +10 (60), Repair +10 (45)
Educated
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