Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Repair, Small Guns, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Rad Regeneration
Superior Defender
Booster Shot
Pitt Fighter
Level 2
Sneak +2 (30), Small Guns +4 (50), Lockpick +2 (52), Speech +2 (30), Repair +4 (55), Science +6 (45)
Intense Training (PE)
Guns and Bullets => Small Guns +1 (51)
Tales of a Junktown Jerky Vendor => Barter +1 (29)
Level 3
Sneak +6 (36), Small Guns +4 (55), Speech +5 (35), Barter +1 (30), Medicine +4 (40)
Intense Training (LK)
Level 4
Sneak +14 (50), Lockpick +1 (53), Speech +5 (40)
Educated
Level 5
Small Guns +5 (60), Lockpick +2 (55), Speech +5 (45), Repair +5 (60), Barter +1 (31), Science +5 (50)
Comprehension
Lying, Congressional Style => Speech +2 (47)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Guns and Bullets => Small Guns +2 (62)
Level 6
Small Guns +3 (65), Lockpick +1 (60), Speech +8 (55), Repair +5 (65), Barter +1 (32), Science +5 (55)
Gunslinger
Level 7
Sneak +5 (55), Small Guns +5 (70), Lockpick +5 (65), Barter +3 (35), Medicine +5 (45)
Toughness
Level 8
Sneak +5 (60), Lockpick +3 (68), Speech +5 (60), Repair +5 (70), Medicine +5 (50)
Commando
Level 9
Sneak +5 (66), Lockpick +7 (76), Speech +1 (62), Barter +5 (41), Science +5 (61)
Intense Training (LK)
Level 10
Sneak +9 (75), Small Guns +4 (75), Speech +3 (65), Repair +3 (74), Science +4 (65)
Finesse
Level 11
Energy Weapons +2 (35), Lockpick +4 (80), Unarmed +1 (32), Repair +1 (75), Explosives +2 (35), Barter +2 (43), Science +5 (70), Melee Weapons +1 (30), Medicine +4 (55), Big Guns +1 (32)
Intense Training (EN)
Level 12
Sneak +5 (80), Small Guns +5 (80), Unarmed +1 (33), Repair +5 (80), Barter +2 (45), Science +5 (75)
Sniper
Level 13
Sneak +5 (95), Small Guns +5 (85), Speech +5 (70), Science +5 (80), Big Guns +3 (35)
Silent Running
Level 14
Sneak +5 (100), Small Guns +5 (90), Speech +5 (75), Repair +3 (83), Science +5 (85)
Adamantium Skeleton
Level 15
Lockpick +5 (85), Repair +7 (90), Barter +6 (51), Medicine +5 (60)
Cyborg
Level 16
Lockpick +5 (90), Speech +5 (80), Explosives +4 (39), Barter +9 (60)
Better Criticals
Level 17
Small Guns +7 (97), Lockpick +5 (95), Explosives +11 (50)
Action Boy/Girl
Level 18
Small Guns +3 (100), Speech +5 (85), Barter +10 (70), Science +5 (90)
Intense Training (EN)
Level 19
Lockpick +5 (100), Speech +5 (90), Repair +5 (95), Science +5 (95), Big Guns +3 (40)
Intense Training (AG)
Level 20
Speech +5 (95), Repair +5 (100), Barter +8 (78), Science +5 (100)
Grim Reaper's Sprint
Level 21
Speech +5 (100), Barter +3 (81), Medicine +15 (75)
Intense Training (AG)
Level 22
Barter +19 (100), Medicine +4 (79)
Intense Training (EN)
Level 23
Unarmed +2 (39), Medicine +21 (100)
Intense Training (AG)
Level 24
Energy Weapons +5 (52), Unarmed +10 (49), Big Guns +8 (50)
Intense Training (PE)
Level 25
Unarmed +1 (50), Explosives +22 (74)
Bloody Mess
Level 26
Explosives +23 (97)
Nerves of Steel
Level 27
Energy Weapons +18 (70), Explosives +3 (100), Big Guns +2 (52)
Concentrated Fire
Level 28
Energy Weapons +20 (90), Big Guns +3 (55)
Master Trader
Level 29
Energy Weapons +10 (100), Melee Weapons +10 (40), Big Guns +3 (58)
Rad Tolerance
Level 30
Big Guns +23 (81)
Almost Perfect