Strength
7
 
Perception
7
 
Endurance
10
 
Charisma
6
 
Intelligence
9
 
Agility
8
 
Luck
9
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
73
 
Big Guns
83
 
Energy Weapons
83
 
Explosives
83
 
Lockpick
93
 
Medicine
83
 
Melee Weapons
75
 
Repair
73
 
Science
83
 
Small Guns
73
 
Sneak
84
 
Speech
73
 
Unarmed
73
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Cannibal
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Demolition Expert (2)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Mister Sandman
Nerves of Steel
No Weaknesses
Nuclear Anomaly
Paralyzing Palm
Quantum Chemist
Rad Tolerance
Silent Running
Sniper
Strong Back
Thief
Toughness
Warmonger
Wired Reflexes
Level 1
ST 1 PE 6 EN 9 CH 1 IN 8 AG 7 LK 8
Sneak, Small Guns, and Lockpick
Level 2
Unarmed +1 (25), Repair +3 (25), Explosives +7 (25), Science +3 (25), Medicine +3 (25), Big Guns +1 (25)
Lady Killer/Black Widow
Level 3
Energy Weapons +1 (19), Lockpick +12 (50), Science +5 (30)
Thief
Level 4
Energy Weapons +6 (25), Speech +4 (12), Barter +4 (12), Melee Weapons +4 (12)
Educated
Level 5
Small Guns +1 (36), Science +20 (50)
Comprehension
Level 6
Sneak +10 (50), Small Guns +4 (40), Repair +7 (32)
Bloody Mess
Level 7
Small Guns +10 (50), Speech +8 (20), Repair +3 (35)
Toughness
Level 8
Unarmed +5 (30), Speech +1 (21), Repair +15 (50)
Commando
Level 9
Unarmed +10 (40), Speech +1 (22), Explosives +10 (35)
Gunslinger
Level 10
Explosives +15 (50), Melee Weapons +6 (18)
Finesse
Level 11
Unarmed +10 (50), Speech +1 (23), Barter +8 (20), Melee Weapons +2 (20)
Demolition Expert
Level 12
Speech +11 (34), Barter +5 (25), Melee Weapons +5 (25)
Cannibal
Level 13
Speech +16 (50), Melee Weapons +5 (30)
Silent Running
Level 14
Melee Weapons +10 (40), Medicine +11 (36)
Contract Killer
Level 15
Barter +2 (27), Medicine +14 (50), Big Guns +5 (30)
Mister Sandman
Level 16
Energy Weapons +1 (26), Science +10 (60), Medicine +10 (60)
Action Boy/Girl
Level 17
Energy Weapons +4 (40), Barter +13 (40), Big Guns +4 (34)
Cyborg
Level 18
Energy Weapons +10 (50), Melee Weapons +5 (45), Big Guns +6 (40)
Better Criticals
Level 19
Small Guns +10 (60), Energy Weapons +10 (60), Melee Weapons +1 (46)
Sniper
Level 20
Unarmed +2 (52), Barter +10 (50), Melee Weapons +4 (50), Big Guns +5 (45)
Grim Reaper's Sprint
Level 21
Unarmed +8 (60), Repair +8 (58), Big Guns +5 (50)
Concentrated Fire
Level 22
Unarmed +10 (70), Repair +1 (59), Science +10 (70)
Demolition Expert
Level 23
Speech +10 (60), Repair +1 (60), Melee Weapons +10 (60)
Quantum Chemist
Level 24
Lockpick +9 (59), Explosives +10 (60), Barter +2 (60)
No Weaknesses
Level 25
Sneak +10 (70), Lockpick +1 (60), Speech +2 (70), Melee Weapons +2 (70), Big Guns +6 (56)
Paralyzing Palm
Level 26
Small Guns +10 (70), Repair +7 (67), Big Guns +4 (60)
Nerves of Steel
Level 27
Repair +3 (70), Explosives +3 (63), Science +5 (75), Medicine +10 (70)
Warmonger
Level 28
Lockpick +15 (75), Explosives +6 (69)
Rad Tolerance
Level 29
Energy Weapons +10 (70), Explosives +1 (70), Big Guns +10 (70)
Strong Back
Level 30
Sneak +11 (81), Lockpick +5 (80), Science +5 (80)
Nuclear Anomaly
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Ant Might
Wired Reflexes
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