Strength
10
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
18%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
27
 
Big Guns
30
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
66
 
Medicine
40
 
Melee Weapons
35
 
Repair
100
 
Science
50
 
Small Guns
35
 
Sneak
40
 
Speech
52
 
Unarmed
30
 
Ant Might
Barkskin
Booster Shot
Dream Crusher
Educated
Hematophage
Intense Training (3)
Pitt Fighter
Power Armor Training
Superior Defender
Thief
Toughness
Wired Reflexes
Level 1
ST 8 PE 7 EN 4 CH 1 IN 10 AG 7 LK 3
Repair, Lockpick, and Speech
Level 2
Sneak +2 (25), Energy Weapons +2 (20), Lockpick +2 (40), Speech +4 (25), Explosives +2 (20), Barter +4 (10), Medicine +1 (25), Big Guns +3 (15)
Thief
Level 3
Small Guns +2 (20), Unarmed +3 (15), Speech +3 (28), Repair +11 (50), Science +1 (25)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Power Armor Training
Wired Reflexes
Superior Defender
Pitt Fighter
Hematophage
Booster Shot
Dream Crusher
Level 4
Sneak +2 (40), Small Guns +2 (35), Energy Weapons +2 (35), Unarmed +2 (30), Speech +4 (45), Explosives +2 (35), Science +4 (40), Big Guns +2 (30)
Educated
Level 5
Lockpick +2 (55), Speech +3 (50), Repair +4 (65), Science +10 (50), Medicine +4 (40)
Intense Training (CH)
Level 6
Repair +23 (88)
Toughness
Level 7
Lockpick +11 (66), Repair +12 (100)
Intense Training (CH)
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