Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
25
 
Big Guns
20
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
19
 
Repair
25
 
Science
17
 
Small Guns
40
 
Sneak
20
 
Speech
30
 
Unarmed
40
 
Educated
Gun Nut
Swift Learner
Level 1
ST 7 PE 5 EN 7 CH 5 IN 6 AG 5 LK 5
Speech, Unarmed, and Small Guns
Level 2
Small Guns +4 (34), Lockpick +5 (20), Unarmed +1 (35), Repair +3 (20), Medicine +3 (20)
Swift Learner
Bobblehead (Medicine)
Level 3
Small Guns +1 (40), Lockpick +5 (25), Barter +10 (25)
Gun Nut
Level 4
Sneak +5 (20), Lockpick +5 (30), Unarmed +5 (40), Big Guns +1 (20)
Educated
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