Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
11
 
Big Guns
30
 
Energy Weapons
23
 
Explosives
58
 
Lockpick
23
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
15
 
Intense Training
Level 1
ST 5 PE 8 EN 5 CH 3 IN 10 AG 4 LK 5
Big Guns, Explosives, and Repair
Level 2
Explosives +20 (58)
Intense Training (PE)
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