Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
40
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
21
 
Medicine
35
 
Melee Weapons
17
 
Repair
17
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
46
 
Intense Training
Level 1
ST 5 PE 4 EN 7 CH 5 IN 5 AG 4 LK 10
Medicine, Unarmed, and Barter
Bobblehead (Unarmed)
Level 2
Lockpick +4 (21), Barter +8 (40), Medicine +3 (35)
Intense Training (PE)
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