Strength
9
 
Perception
3
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
18%
 
Hit Points
410
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
51
 
Big Guns
60
 
Energy Weapons
70
 
Explosives
60
 
Lockpick
75
 
Medicine
70
 
Melee Weapons
50
 
Repair
90
 
Science
85
 
Small Guns
75
 
Sneak
50
 
Speech
55
 
Unarmed
50
 
Ant Sight
Barkskin
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Educated
Gun Nut
Intense Training
Lady Killer/Black Widow
Pitt Fighter
Power Armor Training
Rad Regeneration
Strong Back
Swift Learner (3)
Toughness
Xenotech Expert
Level 1
ST 8 PE 1 EN 9 CH 1 IN 9 AG 4 LK 8
Repair, Small Guns, and Medicine
Bobblehead (Medicine)
Level 2
Small Guns +2 (31), Explosives +17 (25)
Lady Killer/Black Widow
Bobblehead (Strength)
Rad Regeneration
Level 3
Small Guns +3 (36), Lockpick +10 (18), Science +6 (30)
Intense Training (AG)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 4
Small Guns +1 (50), Energy Weapons +5 (26), Lockpick +4 (35), Science +7 (50), Big Guns +3 (40)
Educated
Barkskin
Level 5
Sneak +1 (30), Lockpick +5 (40), Speech +3 (24), Barter +4 (25), Science +10 (60)
Comprehension
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Paradise Lost => Speech +2 (26)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Duck and Cover! => Explosives +2 (40)
Grognak the Barbarian => Melee Weapons +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Duck and Cover! => Explosives +2 (42)
Tumblers Today => Lockpick +2 (42)
Pugilism Illustrated => Unarmed +2 (39)
Nikola Tesla and You => Energy Weapons +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Nikola Tesla and You => Energy Weapons +2 (30)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Guns and Bullets => Small Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Duck and Cover! => Explosives +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Grognak the Barbarian => Melee Weapons +2 (43)
Grognak the Barbarian => Melee Weapons +2 (45)
Grognak the Barbarian => Melee Weapons +2 (47)
Dean's Electronics => Repair +2 (60)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Pugilism Illustrated => Unarmed +2 (47)
Tumblers Today => Lockpick +2 (44)
Tumblers Today => Lockpick +2 (46)
Tumblers Today => Lockpick +2 (48)
Tumblers Today => Lockpick +2 (50)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Lying, Congressional Style => Speech +2 (28)
Lying, Congressional Style => Speech +2 (30)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Pugilism Illustrated => Unarmed +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Nikola Tesla and You => Energy Weapons +2 (36)
Nikola Tesla and You => Energy Weapons +2 (38)
Nikola Tesla and You => Energy Weapons +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Lying, Congressional Style => Speech +2 (38)
Lying, Congressional Style => Speech +2 (40)
Level 6
Small Guns +4 (60), Energy Weapons +5 (45), Lockpick +2 (60), Unarmed +1 (50), Science +4 (70), Melee Weapons +3 (50), Big Guns +4 (50)
Toughness
Ant Sight
Covert Ops
Booster Shot
Power Armor Training
Pitt Fighter
Xenotech Expert
Level 7
Small Guns +6 (69), Energy Weapons +3 (50), Repair +4 (70), Explosives +4 (50), Barter +4 (45), Science +2 (75)
Bloody Mess
Level 8
Repair +15 (85), Science +8 (83)
Strong Back
Level 9
Small Guns +1 (75), Energy Weapons +5 (55), Explosives +2 (52), Science +2 (85), Medicine +8 (70), Big Guns +5 (55)
Gun Nut
Level 10
Sneak +5 (45), Energy Weapons +1 (56), Speech +5 (45), Explosives +8 (60), Big Guns +4 (59)
Swift Learner
Level 11
Energy Weapons +4 (60), Lockpick +3 (68), Speech +10 (55), Barter +5 (50), Big Guns +1 (60)
Swift Learner
Level 12
Sneak +5 (50), Energy Weapons +10 (70), Lockpick +7 (75), Barter +1 (51)
Swift Learner
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