Strength
9
 
Perception
4
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
8
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
21
 
Lockpick
29
 
Medicine
34
 
Melee Weapons
45
 
Repair
45
 
Science
24
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
24
 
Intense Training
Level 1
ST 9 PE 3 EN 9 CH 1 IN 9 AG 1 LK 8
Melee Weapons, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Repair +6 (45), Explosives +7 (21), Melee Weapons +6 (45)
Intense Training (PE)
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