Level 1
ST 5 PE 6 EN 5 CH 5 IN 5 AG 8 LK 6
Small Guns, Sneak, and Repair
Bobblehead (Medicine)
Level 2
Sneak +4 (40), Small Guns +4 (45), Lockpick +7 (24)
Gun Nut
Level 3
Sneak +4 (44), Lockpick +1 (25), Science +10 (25)
Gun Nut
Level 4
Sneak +6 (50), Speech +4 (19), Repair +5 (45)
Educated
Bobblehead (Strength)
Level 5
Sneak +5 (55), Speech +6 (25), Repair +5 (55), Explosives +2 (19)
Gun Nut
Level 6
Sneak +5 (60), Small Guns +5 (60), Repair +5 (60), Explosives +3 (22)
Toughness
Level 7
Sneak +5 (65), Small Guns +5 (65), Repair +5 (65), Explosives +3 (25)
Gunslinger
Level 8
Sneak +5 (70), Small Guns +5 (70), Lockpick +3 (28), Repair +5 (70)
Commando
Bobblehead (Intelligence)
Level 9
Sneak +5 (75), Small Guns +5 (75), Lockpick +6 (34), Repair +3 (75)
Strong Back
Level 10
Lockpick +16 (50), Science +3 (30)
Finesse
Level 11
Science +10 (40), Medicine +9 (36)
Night Person
Level 12
Science +10 (50), Medicine +9 (45)
Sniper
Level 13
Speech +14 (39), Medicine +5 (50)
Silent Running
Level 14
Speech +11 (50), Explosives +8 (33)
Light Step
Level 15
Small Guns +1 (78), Repair +1 (76), Explosives +17 (50)
Intense Training (AG)
Level 16
Sneak +3 (90), Small Guns +2 (80), Energy Weapons +3 (20), Repair +4 (80), Barter +2 (17), Melee Weapons +3 (20), Big Guns +2 (17)
Better Criticals