Strength
2
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
170
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
21
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
68
 
Medicine
100
 
Melee Weapons
21
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
30
 
Unarmed
37
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Concentrated Fire
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training (3)
Power Armor Training
Rad Regeneration
Silent Running
Size Matters (3)
Sniper
Tag!
Toughness
Wired Reflexes
Level 1
ST 1 PE 5 EN 6 CH 1 IN 9 AG 9 LK 9
Repair, Science, Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +5 (45), Energy Weapons +3 (20), Sneak +5 (30), Science +5 (45), Medicine +1 (36)
Intense Training (EN)
Bobblehead (Intelligence)
Level 3
Small Guns +5 (50), Energy Weapons +2 (22), Sneak +5 (35), Repair +3 (45), Science +3 (50), Medicine +2 (40)
Intense Training (EN)
Bobblehead (Strength)
Barkskin
Level 4
Small Guns +10 (60), Energy Weapons +3 (25), Explosives +3 (20), Science +2 (52), Big Guns +2 (25)
Educated
Bobblehead (Small Guns)
Ant Sight
Level 5
Small Guns +5 (75), Sneak +5 (40), Repair +5 (50), Science +8 (60)
Intense Training (EN)
Bobblehead (Agility)
Rad Regeneration
Level 6
Small Guns +3 (80), Energy Weapons +2 (29), Sneak +8 (50), Science +5 (65), Medicine +5 (45)
Toughness
Bobblehead (Sneak)
Wired Reflexes
Level 7
Small Guns +5 (90), Energy Weapons +6 (35), Explosives +2 (24), Science +5 (70), Medicine +5 (50)
Gun Nut
Bobblehead (Endurance)
Power Armor Training
Level 8
Energy Weapons +6 (41), Sneak +5 (65), Repair +5 (60), Explosives +1 (25), Big Guns +1 (45), Medicine +5 (55)
Size Matters
Bobblehead (Repair)
Dream Crusher
Level 9
Small Guns +5 (95), Energy Weapons +4 (45), Explosives +5 (30), Science +4 (74), Big Guns +5 (65)
Size Matters
Bobblehead (Big Guns)
Hematophage
Level 10
Small Guns +5 (100), Energy Weapons +7 (52), Sneak +5 (70), Science +1 (75), Medicine +5 (60)
Finesse
Bobblehead (Science)
Level 11
Energy Weapons +8 (60), Sneak +5 (75), Science +5 (90), Medicine +5 (65)
Size Matters
Bobblehead (Perception)
Level 12
Sneak +5 (90), Repair +5 (75), Explosives +8 (40), Medicine +5 (70)
Silent Running
Bobblehead (Luck)
Level 13
Energy Weapons +8 (70), Repair +5 (80), Explosives +10 (50)
Sniper
Bobblehead (Explosives)
Level 14
Energy Weapons +10 (90), Lockpick +3 (24), Explosives +5 (65), Medicine +5 (75)
Cyborg
Bobblehead (Energy Weapons)
Level 15
Lockpick +6 (30), Explosives +5 (70), Science +10 (100), Medicine +2 (77)
Commando
Bobblehead (Lockpick)
Level 16
Sneak +10 (100), Repair +5 (85), Explosives +5 (90), Medicine +3 (80)
Tag! (Explosives)
Bobblehead (Charisma)
Level 17
Lockpick +5 (45), Repair +8 (93), Explosives +5 (95), Medicine +5 (85)
Better Criticals
Bobblehead (Speech)
Level 18
Lockpick +5 (50), Repair +7 (100), Explosives +5 (100), Big Guns +1 (91), Medicine +5 (90)
Concentrated Fire
Bobblehead (Melee Weapons)
Level 19
Lockpick +4 (54), Big Guns +9 (100), Medicine +10 (100)
Action Boy/Girl
Bobblehead (Unarmed)
Level 20
Lockpick +14 (68), Speech +9 (30)
Grim Reaper's Sprint
Bobblehead (Barter)
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