Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
4
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
8
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
45
 
Medicine
24
 
Melee Weapons
22
 
Repair
29
 
Science
31
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
20
 
Swift Learner
Level 1
ST 8 PE 6 EN 7 CH 1 IN 4 AG 7 LK 7
Lockpick, Repair, and Science
Bobblehead (Medicine)
Level 2
Lockpick +12 (45), Science +2 (31)
Swift Learner
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