Strength
7
 
Perception
10
 
Endurance
6
 
Charisma
4
 
Intelligence
4
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
27
 
Big Guns
31
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
24
 
Medicine
12
 
Melee Weapons
33
 
Repair
12
 
Science
12
 
Small Guns
14
 
Sneak
14
 
Speech
12
 
Unarmed
16
 
Level 1
ST 7 PE 10 EN 6 CH 4 IN 4 AG 5 LK 4
Big Guns, Barter, and Melee Weapons
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