Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
7
 
Intelligence
7
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
28%
 
Hit Points
520
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
78
 
Big Guns
100
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
81
 
Repair
70
 
Science
100
 
Small Guns
70
 
Sneak
70
 
Speech
70
 
Unarmed
80
 
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Fast Metabolism
Ghoul Ecology
Hematophage
Impartial Mediation
Intense Training (10)
Lady Killer/Black Widow
Life Giver
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Size Matters
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 8 EN 8 CH 1 IN 3 AG 6 LK 7
Big Guns, Explosives, and Melee Weapons
Level 2
Big Guns +13 (50)
Intense Training (IN)
Bobblehead (Luck)
Bobblehead (Intelligence)
Level 3
Sneak +2 (20), Barter +4 (12), Medicine +9 (25)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 4
Lockpick +1 (35), Explosives +1 (50), Barter +1 (25), Big Guns +12 (74)
Educated
Superior Defender
Pitt Fighter
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (82)
Level 5
Big Guns +18 (100)
Intense Training (IN)
Barkskin
Booster Shot
Power Armor Training
Level 6
Small Guns +2 (32), Repair +2 (30), Science +2 (30), Medicine +13 (50)
Intense Training (CH)
Dream Crusher
Rad Regeneration
Chinese Army: Special Ops Training Manual => Sneak +1 (33)
Level 7
Sneak +2 (35), Small Guns +2 (34), Energy Weapons +1 (35), Barter +13 (40), Melee Weapons +1 (50)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +1 (36)
Chinese Army: Special Ops Training Manual => Sneak +1 (37)
Chinese Army: Special Ops Training Manual => Sneak +1 (38)
Chinese Army: Special Ops Training Manual => Sneak +1 (39)
Big Book of Science => Science +1 (31)
D.C. Journal of Internal Medicine => Medicine +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (52)
D.C. Journal of Internal Medicine => Medicine +1 (53)
Chinese Army: Special Ops Training Manual => Sneak +1 (40)
D.C. Journal of Internal Medicine => Medicine +1 (54)
D.C. Journal of Internal Medicine => Medicine +1 (55)
Hematophage
Level 8
Small Guns +2 (36), Energy Weapons +1 (36), Lockpick +1 (36), Unarmed +2 (36), Speech +2 (24), Repair +6 (36), Science +5 (36)
Size Matters
Covert Ops
Wired Reflexes
Level 9
Small Guns +1 (40), Energy Weapons +4 (40), Lockpick +1 (40), Unarmed +4 (40), Speech +1 (27), Repair +4 (40), Science +1 (40), Medicine +3 (58)
Intense Training (CH)
Lying, Congressional Style => Speech +1 (28)
Lying, Congressional Style => Speech +1 (29)
Lying, Congressional Style => Speech +1 (30)
Lying, Congressional Style => Speech +1 (31)
Lying, Congressional Style => Speech +1 (32)
Lying, Congressional Style => Speech +1 (33)
Lying, Congressional Style => Speech +1 (34)
Lying, Congressional Style => Speech +1 (35)
Lying, Congressional Style => Speech +1 (36)
Lying, Congressional Style => Speech +1 (37)
Lying, Congressional Style => Speech +1 (38)
Lying, Congressional Style => Speech +1 (39)
Lying, Congressional Style => Speech +1 (40)
Level 10
Sneak +5 (45), Lockpick +4 (44), Speech +5 (47), Barter +3 (47), Medicine +2 (60)
Intense Training (CH)
Level 11
Lockpick +1 (45), Unarmed +10 (50), Repair +5 (45), Barter +3 (52)
Intense Training (CH)
Lying, Congressional Style => Speech +1 (50)
Level 12
Small Guns +3 (43), Lockpick +5 (50), Repair +5 (50), Barter +3 (55), Science +3 (43)
Fast Metabolism
Ghoul Ecology
Auto Expert
Punga Power!
Xenotech Expert
Level 13
Sneak +5 (50), Small Guns +7 (50), Science +7 (50)
Life Giver
Level 14
Energy Weapons +10 (50), Barter +9 (64)
Adamantium Skeleton
Dean's Electronics => Repair +1 (51)
Dean's Electronics => Repair +1 (52)
Dean's Electronics => Repair +1 (53)
Dean's Electronics => Repair +1 (54)
Dean's Electronics => Repair +1 (55)
Dean's Electronics => Repair +1 (56)
Dean's Electronics => Repair +1 (57)
Dean's Electronics => Repair +1 (58)
Dean's Electronics => Repair +1 (59)
Dean's Electronics => Repair +1 (60)
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
Big Book of Science => Science +1 (58)
Big Book of Science => Science +1 (59)
Big Book of Science => Science +1 (60)
Level 15
Lockpick +8 (58), Explosives +10 (60), Barter +1 (65)
Cyborg
Paradise Lost => Speech +1 (51)
Level 16
Sneak +5 (55), Small Guns +3 (53), Lockpick +2 (60), Speech +4 (55), Melee Weapons +5 (55)
Tag! (Science)
Level 17
Small Guns +2 (55), Science +17 (94)
Intense Training (IN)
Big Book of Science => Science +1 (95)
Level 18
Unarmed +5 (55), Repair +2 (64), Science +5 (100), Medicine +8 (70)
Intense Training (CH)
Lying, Congressional Style => Speech +1 (58)
Lying, Congressional Style => Speech +1 (59)
Lying, Congressional Style => Speech +1 (60)
Lying, Congressional Style => Speech +1 (61)
Lying, Congressional Style => Speech +1 (62)
Lying, Congressional Style => Speech +1 (63)
Lying, Congressional Style => Speech +1 (64)
Lying, Congressional Style => Speech +1 (65)
Dean's Electronics => Repair +1 (65)
Level 19
Medicine +20 (90)
Intense Training (AG)
Tales of a Junktown Jerky Vendor => Barter +1 (68)
Tales of a Junktown Jerky Vendor => Barter +1 (69)
Tales of a Junktown Jerky Vendor => Barter +1 (70)
Level 20
Sneak +3 (61), Small Guns +3 (61), Speech +4 (70), Medicine +10 (100)
Intense Training (LK)
Duck and Cover! => Explosives +1 (62)
Duck and Cover! => Explosives +1 (63)
Duck and Cover! => Explosives +1 (64)
Duck and Cover! => Explosives +1 (65)
Duck and Cover! => Explosives +1 (66)
Duck and Cover! => Explosives +1 (67)
Duck and Cover! => Explosives +1 (68)
Duck and Cover! => Explosives +1 (69)
Duck and Cover! => Explosives +1 (70)
Level 21
Sneak +1 (62), Small Guns +1 (62), Repair +4 (70), Melee Weapons +14 (70)
Comprehension
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Nikola Tesla and You => Energy Weapons +2 (63)
Nikola Tesla and You => Energy Weapons +2 (65)
Nikola Tesla and You => Energy Weapons +2 (67)
Nikola Tesla and You => Energy Weapons +2 (69)
Nikola Tesla and You => Energy Weapons +2 (71)
Nikola Tesla and You => Energy Weapons +2 (73)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Nikola Tesla and You => Energy Weapons +2 (79)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Tumblers Today => Lockpick +2 (63)
Tumblers Today => Lockpick +2 (65)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Level 22
Energy Weapons +1 (80), Lockpick +1 (100), Barter +7 (78), Melee Weapons +11 (81)
Impartial Mediation
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