Strength
1
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
8
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
7
 
Big Guns
23
 
Energy Weapons
32
 
Explosives
32
 
Lockpick
17
 
Medicine
21
 
Melee Weapons
7
 
Repair
36
 
Science
21
 
Small Guns
25
 
Sneak
25
 
Speech
7
 
Unarmed
23
 
Level 1
ST 1 PE 6 EN 9 CH 1 IN 8 AG 10 LK 5
Energy Weapons, Explosives, and Repair
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