Strength
7
 
Perception
7
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
7
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
23
 
Melee Weapons
19
 
Repair
38
 
Science
38
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
13
 
Level 1
ST 7 PE 7 EN 4 CH 1 IN 9 AG 6 LK 6
Lockpick, Repair, and Science
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