Strength
6
 
Perception
8
 
Endurance
7
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
10
 
Action Points
106
 
Carry Weight
260
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
430
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
21
 
Big Guns
90
 
Energy Weapons
100
 
Explosives
90
 
Lockpick
100
 
Medicine
75
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
33
 
Sneak
100
 
Speech
21
 
Unarmed
31
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Cyborg
Educated
Finesse
Intense Training (3)
Mysterious Stranger
Ninja
Robotics Expert
Silent Running
Size Matters (3)
Strong Back
Tag!
Thief
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 6 LK 7
Energy Weapons, Science, and Medicine
Level 2
Lockpick +5 (23), Repair +6 (30), Explosives +7 (25), Science +1 (40)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Energy Weapons +7 (40), Lockpick +1 (29), Science +8 (50), Medicine +4 (45)
Thief
Ant Sight
Level 4
Energy Weapons +13 (55), Explosives +2 (29), Medicine +5 (50)
Educated
Level 5
Energy Weapons +5 (60), Lockpick +9 (40), Repair +4 (36), Science +5 (55)
Intense Training (AG)
Bobblehead (Luck)
Level 6
Energy Weapons +2 (63), Lockpick +9 (50), Repair +3 (40), Science +9 (65)
Bloody Mess
Level 7
Energy Weapons +3 (66), Lockpick +5 (55), Explosives +5 (35), Science +10 (75)
Intense Training (LK)
Level 8
Energy Weapons +9 (75), Lockpick +10 (65), Medicine +4 (55)
Strong Back
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Energy Weapons +13 (100), Science +10 (95)
Size Matters
Level 10
Lockpick +18 (95), Science +5 (100)
Finesse
Level 11
Lockpick +5 (100), Repair +18 (68)
Mysterious Stranger
Level 12
Sneak +1 (39), Repair +22 (90)
Robotics Expert
Level 13
Sneak +5 (44), Repair +10 (100), Explosives +3 (50), Medicine +5 (70)
Size Matters
Level 14
Sneak +6 (50), Explosives +10 (60), Big Guns +7 (68)
Cyborg
Level 15
Sneak +16 (76), Big Guns +7 (75)
Silent Running
Level 16
Sneak +4 (80), Melee Weapons +19 (48)
Size Matters
Level 17
Melee Weapons +23 (86)
Tag! (Melee Weapons)
Level 18
Sneak +9 (89), Melee Weapons +14 (100)
Better Criticals
Level 19
Sneak +11 (100), Explosives +10 (70), Medicine +2 (72)
Action Boy/Girl
Level 20
Explosives +20 (90), Medicine +3 (75)
Ninja
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