Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
6
 
Intelligence
6
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
28%
 
Hit Points
530
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
50
 
Big Guns
47
 
Energy Weapons
60
 
Explosives
98
 
Lockpick
53
 
Medicine
97
 
Melee Weapons
37
 
Repair
61
 
Science
63
 
Small Guns
100
 
Sneak
39
 
Speech
65
 
Unarmed
35
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Chemist
Commando
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Fast Metabolism
Grim Reaper's Sprint
Hematophage
Intense Training (6)
Lady Killer/Black Widow
Life Giver
Pitt Fighter
Rad Regeneration
Toughness
Wired Reflexes
Level 1
ST 4 PE 4 EN 9 CH 5 IN 5 AG 9 LK 4
Small Guns, Medicine, and Explosives
Bobblehead (Strength)
Level 2
Small Guns +15 (52)
Lady Killer/Black Widow
Chinese Army: Special Ops Training Manual => Sneak +1 (23)
Chinese Army: Special Ops Training Manual => Sneak +1 (24)
Chinese Army: Special Ops Training Manual => Sneak +1 (25)
Bobblehead (Agility)
Bobblehead (Luck)
Level 3
Small Guns +15 (70)
Intense Training (ST)
Bobblehead (Medicine)
D.C. Journal of Internal Medicine => Medicine +1 (41)
D.C. Journal of Internal Medicine => Medicine +1 (42)
Level 4
Explosives +15 (43)
Intense Training (LK)
Duck and Cover! => Explosives +1 (44)
Duck and Cover! => Explosives +1 (45)
Duck and Cover! => Explosives +1 (46)
Level 5
Explosives +15 (63)
Intense Training (PE)
Level 6
Explosives +7 (70), Medicine +8 (50)
Demolition Expert
Guns and Bullets => Small Guns +1 (71)
Guns and Bullets => Small Guns +1 (72)
Grognak the Barbarian => Melee Weapons +1 (18)
Grognak the Barbarian => Melee Weapons +1 (19)
Rad Regeneration
Level 7
Medicine +15 (65)
Toughness
Level 8
Medicine +15 (80)
Commando
Bobblehead (Perception)
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Tales of a Junktown Jerky Vendor => Barter +1 (17)
Level 9
Repair +15 (30)
Demolition Expert
Bobblehead (Small Guns)
Wired Reflexes
Ant Might
Dean's Electronics => Repair +1 (31)
Lying, Congressional Style => Speech +1 (16)
Lying, Congressional Style => Speech +1 (17)
Level 10
Repair +15 (46)
Demolition Expert
Bobblehead (Explosives)
Duck and Cover! => Explosives +1 (83)
Duck and Cover! => Explosives +1 (84)
Bobblehead (Science)
Bobblehead (Intelligence)
Level 11
Small Guns +3 (85), Lockpick +4 (21), Repair +2 (50), Explosives +1 (85), Science +3 (30), Medicine +3 (85)
Intense Training (ST)
Barkskin
Guns and Bullets => Small Guns +1 (86)
Bobblehead (Speech)
Nikola Tesla and You => Energy Weapons +1 (18)
Level 12
Lockpick +4 (25), Explosives +1 (86), Science +10 (40), Medicine +1 (86)
Fast Metabolism
Bobblehead (Lockpick)
Hematophage
Duck and Cover! => Explosives +1 (87)
Duck and Cover! => Explosives +1 (88)
Level 13
Small Guns +1 (87), Explosives +1 (89), Science +13 (53), Medicine +1 (87)
Life Giver
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Dean's Electronics => Repair +1 (51)
Guns and Bullets => Small Guns +1 (88)
Bobblehead (Barter)
Tales of a Junktown Jerky Vendor => Barter +1 (28)
Level 14
Small Guns +1 (89), Lockpick +8 (43), Explosives +1 (90), Science +5 (60), Medicine +1 (88)
Cyborg
Duck and Cover! => Explosives +1 (91)
Guns and Bullets => Small Guns +1 (90)
Chinese Army: Special Ops Training Manual => Sneak +1 (29)
Nikola Tesla and You => Energy Weapons +1 (29)
Bobblehead (Unarmed)
Level 15
Small Guns +1 (91), Lockpick +7 (50), Speech +6 (33), Explosives +1 (92), Medicine +1 (89)
Intense Training (ST)
Bobblehead (Repair)
D.C. Journal of Internal Medicine => Medicine +1 (90)
Lying, Congressional Style => Speech +1 (34)
Bobblehead (Charisma)
Level 16
Small Guns +1 (92), Speech +14 (50), Explosives +1 (93)
Action Boy/Girl
Level 17
Small Guns +2 (94), Speech +10 (60), Medicine +4 (94)
Better Criticals
Bobblehead (Energy Weapons)
Nikola Tesla and You => Energy Weapons +1 (40)
Nikola Tesla and You => Energy Weapons +1 (41)
Level 18
Small Guns +2 (96), Energy Weapons +9 (50), Explosives +3 (96), Medicine +2 (96)
Chemist
Lying, Congressional Style => Speech +1 (61)
D.C. Journal of Internal Medicine => Medicine +1 (97)
Bobblehead (Endurance)
Level 19
Small Guns +1 (97), Energy Weapons +10 (60), Speech +4 (65), Explosives +1 (97)
Concentrated Fire
Bobblehead (Sneak)
Level 20
Barter +16 (46)
Grim Reaper's Sprint
Covert Ops
Duck and Cover! => Explosives +1 (98)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Level 21
Barter +4 (50), Big Guns +12 (47)
Intense Training (ST)
Pitt Fighter
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