Strength
5
 
Perception
8
 
Endurance
9
 
Charisma
1
 
Intelligence
3
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
7
 
Big Guns
23
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
26
 
Melee Weapons
15
 
Repair
26
 
Science
11
 
Small Guns
23
 
Sneak
23
 
Speech
7
 
Unarmed
23
 
Level 1
ST 5 PE 8 EN 9 CH 1 IN 3 AG 9 LK 5
Medicine, Repair, and Lockpick
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