Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
44
 
Energy Weapons
100
 
Explosives
52
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
65
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
45
 
Almost Perfect
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Intense Training (8)
Light Step
Nerves of Steel
Silent Running
Sniper
Strong Back
Tag!
Thief
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 6 CH 6 IN 9 AG 8 LK 1
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +9 (28), Explosives +10 (25)
Intense Training (ST)
Level 3
Sneak +2 (30), Small Guns +1 (35), Speech +8 (23), Repair +4 (40), Medicine +4 (35)
Intense Training (ST)
Level 4
Small Guns +5 (40), Lockpick +5 (35), Speech +2 (25), Science +2 (23), Medicine +5 (40)
Educated
Level 5
Sneak +10 (40), Lockpick +5 (40), Speech +5 (30), Science +2 (25)
Comprehension
Level 6
Sneak +5 (47), Small Guns +5 (47), Lockpick +5 (45), Repair +5 (45), Medicine +2 (42)
Intense Training (AG)
Level 7
Sneak +3 (50), Small Guns +3 (55), Lockpick +5 (50), Speech +3 (33), Repair +5 (55), Medicine +3 (45)
Gun Nut
Level 8
Sneak +5 (55), Speech +7 (40), Science +5 (30), Medicine +5 (50)
Strong Back
Level 9
Lockpick +5 (55), Speech +10 (50), Repair +5 (60), Science +2 (32)
Commando
Level 10
Sneak +5 (60), Small Guns +5 (65), Lockpick +5 (60), Science +2 (34), Medicine +5 (55)
Gun Nut
Level 11
Sneak +5 (65), Speech +10 (60), Science +2 (36), Medicine +5 (60)
Gun Nut
Level 12
Sneak +5 (80), Small Guns +5 (75), Speech +3 (63), Repair +5 (75), Science +4 (40)
Silent Running
Level 13
Small Guns +5 (80), Lockpick +5 (65), Speech +2 (65), Repair +5 (80), Medicine +5 (65)
Sniper
Level 14
Sneak +5 (90), Small Guns +5 (85), Speech +5 (70), Repair +5 (85), Science +2 (42)
Thief
Level 15
Speech +4 (74), Science +18 (60)
Cyborg
Level 16
Lockpick +5 (75), Speech +1 (75), Science +10 (70), Medicine +6 (71)
Tag! (Energy Weapons)
Level 17
Small Guns +5 (90), Speech +5 (80), Repair +5 (90), Science +3 (73), Medicine +4 (75)
Light Step
Level 18
Lockpick +10 (85), Speech +5 (85), Science +2 (75), Medicine +5 (80)
Toughness
Level 19
Lockpick +5 (90), Speech +5 (90), Science +7 (82), Medicine +5 (85)
Bloody Mess
Level 20
Energy Weapons +4 (44), Barter +5 (20), Science +8 (90), Medicine +5 (90)
Grim Reaper's Sprint
Level 21
Sneak +5 (95), Small Guns +5 (95), Energy Weapons +2 (46), Speech +5 (95), Repair +5 (95)
Fast Metabolism
Level 22
Sneak +5 (100), Small Guns +5 (100), Energy Weapons +2 (50), Speech +5 (100), Repair +5 (100)
Intense Training (PE)
Level 23
Lockpick +8 (100), Science +4 (94), Medicine +10 (100)
Intense Training (PE)
Level 24
Energy Weapons +10 (62), Explosives +1 (30), Barter +5 (25), Science +6 (100)
Child at Heart
Level 25
Energy Weapons +17 (79), Barter +5 (30)
Concentrated Fire
Level 26
Energy Weapons +21 (100), Barter +1 (31)
Nerves of Steel
Level 27
Barter +19 (50), Melee Weapons +3 (18)
Intense Training (EN)
Level 28
Barter +20 (70), Melee Weapons +2 (20)
Intense Training (EN)
Level 29
Barter +20 (90), Melee Weapons +2 (24)
Intense Training (ST)
Level 30
Barter +10 (100), Melee Weapons +11 (43), Big Guns +1 (26)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (50)
Grognak the Barbarian => Melee Weapons +2 (57)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Grognak the Barbarian => Melee Weapons +2 (65)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Xenotech Expert
Wired Reflexes
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