Level 1
ST 1 PE 7 EN 7 CH 1 IN 8 AG 8 LK 8
Speech, Barter, and Melee Weapons
Bobblehead (Intelligence)
Level 2
Small Guns +19 (46)
Gun Nut
Level 3
Small Guns +19 (70)
Gun Nut
Level 4
Lockpick +19 (39)
Educated
Level 5
Sneak +15 (37), Lockpick +1 (40), Repair +6 (40)
Comprehension
Level 6
Sneak +3 (40), Lockpick +10 (50), Science +9 (33)
Gunslinger
Level 7
Repair +10 (50), Science +12 (45)
Toughness
Level 8
Medicine +22 (46)
Commando
Level 9
Unarmed +4 (24), Speech +2 (25), Barter +2 (25), Science +5 (50), Medicine +4 (50), Big Guns +5 (25)
Scrounger
Level 10
Melee Weapons +22 (45)
Finesse
Level 11
Sneak +7 (47), Speech +10 (35), Melee Weapons +5 (50)
Nerd Rage!
Level 12
Sneak +3 (50), Explosives +19 (39)
Sniper
Level 13
Barter +22 (47)
Silent Running
Level 14
Unarmed +1 (25), Barter +1 (48), Science +10 (60), Medicine +10 (60)
Cyborg
Level 15
Explosives +11 (50), Barter +2 (50), Big Guns +9 (34)
Adamantium Skeleton
Level 16
Energy Weapons +20 (50), Big Guns +2 (36)
Action Boy/Girl
Level 17
Speech +8 (43), Big Guns +14 (50)
Better Criticals
Level 18
Unarmed +15 (40), Speech +7 (50)
Tag! (Energy Weapons)
Level 19
Lockpick +22 (72)
Concentrated Fire (Energy Weapons)
Level 20
Sneak +14 (74), Small Guns +5 (75), Lockpick +3 (75)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Energy Weapons +10 (75), Science +12 (72)
Explorer (Energy Weapons)
Level 22
Sneak +1 (75), Lockpick +21 (96)
Puppies! (Energy Weapons)
Level 23
Lockpick +4 (100), Science +18 (90)
Quantum Chemist (Energy Weapons)
Level 24
Small Guns +12 (87), Science +10 (100)
No Weaknesses (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Level 25
Sneak +12 (90), Repair +10 (61)
Solar Powered (Energy Weapons)
Level 26
Repair +22 (83)
Nerves of Steel (Energy Weapons)
Level 27
Repair +7 (90), Explosives +15 (68)
Warmonger (Energy Weapons)
Level 28
Melee Weapons +22 (85)
Party Boy/Girl (Energy Weapons)
Level 29
Unarmed +7 (50), Medicine +9 (70), Big Guns +6 (59)
Rad Absorption (Energy Weapons)
Level 30
Energy Weapons +2 (80), Speech +3 (64), Explosives +2 (70), Barter +4 (65), Melee Weapons +5 (90), Big Guns +6 (65)
Nuclear Anomaly (Energy Weapons)
Big Book of Science => Science +2 (100)