Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
9%
 
Dmg Resist
18%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
77
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Explorer
Fast Metabolism
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Here and Now
Intense Training (8)
Lady Killer/Black Widow
Little Leaguer (3)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Size Matters
Sniper
Strong Back
Superior Defender
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 5 CH 7 IN 6 AG 5 LK 5
Speech, Lockpick, and Science
Bobblehead (Medicine)
Power Armor Training
Big Book of Science => Science +1 (33)
Level 2
Lockpick +3 (35), Speech +1 (35), Repair +6 (23), Barter +1 (20), Science +2 (35), Medicine +3 (30)
Lady Killer/Black Widow
Bobblehead (Strength)
Pitt Fighter
Grognak the Barbarian => Melee Weapons +1 (20)
Level 3
Lockpick +1 (36), Speech +5 (40), Repair +2 (27), Barter +5 (25), Science +1 (38), Melee Weapons +1 (21), Medicine +1 (33)
Intense Training (IN)
Bobblehead (Repair)
Barkskin
D.C. Journal of Internal Medicine => Medicine +1 (34)
Level 4
Lockpick +4 (40), Speech +2 (42), Repair +3 (40), Barter +5 (30), Science +2 (40), Medicine +1 (35)
Educated
Bobblehead (Speech)
Covert Ops
Tumblers Today => Lockpick +1 (44)
Level 5
Lockpick +6 (50), Barter +2 (32), Science +7 (50), Medicine +5 (40)
Comprehension
Bobblehead (Small Guns)
Ant Might
Big Book of Science => Science +2 (52)
Level 6
Small Guns +2 (30), Lockpick +5 (55), Speech +3 (55), Repair +3 (43), Science +3 (55), Medicine +4 (44)
Bloody Mess
Bobblehead (Endurance)
Wired Reflexes
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Level 7
Small Guns +1 (31), Lockpick +5 (62), Speech +5 (60), Repair +2 (45), Barter +1 (35), Science +5 (60), Medicine +1 (45)
Intense Training (PE)
Bobblehead (Agility)
Booster Shot
Nikola Tesla and You => Energy Weapons +2 (21)
Level 8
Energy Weapons +2 (23), Lockpick +3 (65), Repair +5 (50), Science +5 (65), Medicine +5 (50)
Strong Back
Bobblehead (Charisma)
Hematophage
Grognak the Barbarian => Melee Weapons +2 (25)
Level 9
Small Guns +2 (35), Lockpick +5 (70), Speech +3 (65), Barter +3 (40), Science +5 (70), Medicine +2 (52)
Commando
Bobblehead (Lockpick)
Dream Crusher
Dean's Electronics => Repair +2 (52)
Level 10
Speech +5 (70), Repair +2 (54), Science +10 (80), Medicine +3 (55)
Here and Now
Bobblehead (Barter)
Ghoul Ecology
Paradise Lost => Speech +2 (72)
Level 11
Energy Weapons +1 (24), Speech +3 (75), Repair +1 (57), Science +10 (92), Medicine +5 (62)
Intense Training (IN)
Bobblehead (Energy Weapons)
Superior Defender
Dean's Electronics => Repair +2 (59)
Level 12
Energy Weapons +1 (35), Lockpick +10 (90), Speech +5 (80), Repair +5 (66)
Intense Training (IN)
Bobblehead (Intelligence)
Rad Regeneration
Dean's Electronics => Repair +2 (70)
Level 13
Lockpick +9 (99), Speech +10 (90), Science +4 (100)
Sniper
Bobblehead (Perception)
Xenotech Expert
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Level 14
Energy Weapons +1 (38), Speech +10 (100), Barter +8 (60), Medicine +4 (70)
Child at Heart
Bobblehead (Luck)
Auto Expert
Nikola Tesla and You => Energy Weapons +2 (40)
Level 15
Sneak +3 (20), Energy Weapons +5 (55), Repair +5 (75), Barter +5 (65), Medicine +5 (75)
Cyborg
Bobblehead (Sneak)
Punga Power!
Guns and Bullets => Small Guns +2 (37)
Bobblehead (Melee Weapons)
Duck and Cover! => Explosives +2 (23)
Level 16
Repair +10 (85), Barter +3 (83), Medicine +10 (85)
Tag! (Barter)
Bobblehead (Science)
Nikola Tesla and You => Energy Weapons +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Level 17
Repair +7 (92), Barter +9 (94), Medicine +7 (92)
Intense Training (EN)
Bobblehead (Big Guns)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Level 18
Sneak +3 (33), Repair +8 (100), Barter +4 (100), Medicine +8 (100)
Action Boy/Girl
Bobblehead (Explosives)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Level 19
Sneak +15 (50), Energy Weapons +8 (65)
Fast Metabolism
Bobblehead (Unarmed)
Nikola Tesla and You => Energy Weapons +2 (67)
Level 20
Sneak +20 (70), Energy Weapons +3 (70)
Explorer
Guns and Bullets => Small Guns +2 (39)
Level 21
Sneak +13 (83), Energy Weapons +10 (80)
Grim Reaper's Sprint
Guns and Bullets => Small Guns +2 (41)
Level 22
Sneak +13 (96), Energy Weapons +10 (90)
Intense Training (ST)
Guns and Bullets => Small Guns +2 (43)
Level 23
Sneak +4 (100), Small Guns +9 (52), Energy Weapons +10 (100)
Intense Training (ST)
Guns and Bullets => Small Guns +2 (54)
Level 24
Small Guns +23 (77)
Better Criticals
Guns and Bullets => Small Guns +2 (79)
Level 25
Small Guns +21 (100), Melee Weapons +2 (41)
Size Matters
Grognak the Barbarian => Melee Weapons +2 (43)
Level 26
Melee Weapons +23 (71)
Little Leaguer
Grognak the Barbarian => Melee Weapons +2 (73)
Level 27
Melee Weapons +23 (100)
Little Leaguer
Duck and Cover! => Explosives +2 (45)
Level 28
Explosives +23 (70)
Intense Training (PE)
Duck and Cover! => Explosives +2 (72)
Level 29
Explosives +23 (100)
Little Leaguer
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Level 30
Big Guns +23 (75)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
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