Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
6
 
Intelligence
8
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
16
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
27
 
Lockpick
27
 
Medicine
20
 
Melee Weapons
18
 
Repair
35
 
Science
20
 
Small Guns
12
 
Sneak
12
 
Speech
16
 
Unarmed
18
 
Level 1
ST 7 PE 4 EN 7 CH 6 IN 8 AG 4 LK 4
Repair, Lockpick, and Explosives
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