Strength
3
 
Perception
9
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
7
 
Luck
4
 
Action Points
104
 
Carry Weight
180
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
350
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
10
 
Big Guns
15
 
Energy Weapons
100
 
Explosives
55
 
Lockpick
70
 
Medicine
65
 
Melee Weapons
10
 
Repair
50
 
Science
100
 
Small Guns
25
 
Sneak
60
 
Speech
80
 
Unarmed
23
 
Action Boy/Girl
Commando
Comprehension
Educated
Finesse
Gun Nut
Gunslinger
Light Step
Swift Learner (3)
Thief (3)
Toughness
Level 1
ST 3 PE 9 EN 5 CH 3 IN 10 AG 7 LK 3
Energy Weapons, Science, and Speech
Bobblehead (Energy Weapons)
Bobblehead (Luck)
Level 2
Energy Weapons +3 (50), Lockpick +6 (28), Science +11 (50)
Swift Learner
Level 3
Energy Weapons +20 (70)
Swift Learner
Level 4
Science +20 (70)
Educated
Level 5
Science +23 (93)
Swift Learner
Level 6
Energy Weapons +5 (75), Lockpick +7 (35), Speech +4 (29), Science +7 (100)
Toughness
Level 7
Energy Weapons +5 (80), Lockpick +5 (40), Speech +4 (33), Explosives +3 (25), Medicine +6 (30)
Gunslinger
Level 8
Lockpick +5 (50), Speech +4 (37), Repair +5 (29), Explosives +4 (29), Medicine +5 (35)
Thief
Level 9
Energy Weapons +5 (85), Lockpick +5 (55), Speech +6 (43), Repair +1 (30), Explosives +1 (30), Medicine +5 (40)
Comprehension
Level 10
Sneak +1 (24), Energy Weapons +5 (90), Lockpick +5 (60), Speech +2 (45), Explosives +5 (35), Medicine +5 (45)
Commando
Level 11
Sneak +1 (25), Energy Weapons +10 (100), Unarmed +1 (15), Speech +10 (55), Big Guns +1 (15)
Finesse
Level 12
Speech +13 (68), Repair +5 (40), Medicine +5 (50)
Gun Nut
Level 13
Speech +3 (71), Repair +10 (50), Medicine +10 (60)
Thief
Level 14
Sneak +14 (49), Speech +9 (80)
Thief
Level 15
Sneak +11 (60), Explosives +7 (42), Medicine +5 (65)
Light Step
Level 16
Small Guns +2 (25), Unarmed +8 (23), Explosives +13 (55)
Action Boy/Girl
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