Strength
1
 
Perception
7
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
100
 
Big Guns
8
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
70
 
Melee Weapons
8
 
Repair
26
 
Science
26
 
Small Guns
16
 
Sneak
16
 
Speech
70
 
Unarmed
8
 
Child at Heart
Intense Training (2)
Scoundrel (2)
Level 1
ST 1 PE 7 EN 1 CH 10 IN 8 AG 5 LK 8
Barter, Speech, and Medicine
Level 2
Speech +8 (49), Barter +9 (50), Medicine +1 (40)
Intense Training (IN)
Level 3
Speech +1 (50), Barter +10 (60), Medicine +8 (50)
Intense Training (IN)
Level 4
Speech +5 (60), Barter +15 (80)
Scoundrel
Level 5
Barter +10 (90), Medicine +10 (60)
Child at Heart
Level 6
Speech +5 (70), Barter +5 (100), Medicine +10 (70)
Scoundrel
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