Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
108
 
Carry Weight
230
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
530
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (10)
Lady Killer/Black Widow
Light Step
Nerves of Steel
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Sniper
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 3 IN 9 AG 5 LK 8
Lockpick, Repair, and Small Guns
Bobblehead (Intelligence)
Level 2
Sneak +4 (20), Small Guns +4 (35), Repair +4 (45), Science +4 (30), Melee Weapons +4 (20)
Lady Killer/Black Widow
Level 3
Energy Weapons +4 (21), Lockpick +4 (36), Explosives +4 (21), Melee Weapons +5 (26), Big Guns +3 (20)
Intense Training (LK)
Level 4
Sneak +1 (22), Small Guns +4 (40), Lockpick +4 (40), Repair +4 (50), Science +4 (35), Medicine +3 (30)
Comprehension
Level 5
Sneak +3 (25), Energy Weapons +4 (25), Unarmed +3 (20), Explosives +4 (25), Barter +2 (17), Melee Weapons +4 (30)
Intense Training (CH)
Bobblehead (Strength)
Level 6
Repair +10 (60), Barter +2 (19), Science +5 (40), Melee Weapons +3 (35)
Child at Heart
Level 7
Lockpick +10 (50), Medicine +10 (40)
Educated
Level 8
Energy Weapons +10 (35), Explosives +10 (35), Big Guns +3 (23)
Commando
Bobblehead (Medicine)
Level 9
Sneak +5 (30), Explosives +5 (40), Barter +1 (20), Melee Weapons +5 (42), Big Guns +7 (30)
Intense Training (ST)
Level 10
Sneak +5 (35), Repair +5 (65), Science +5 (45), Melee Weapons +3 (45), Big Guns +5 (35)
Finesse
Level 11
Energy Weapons +5 (40), Lockpick +5 (55), Science +3 (48), Medicine +5 (55), Big Guns +5 (40)
Gunslinger
Level 12
Small Guns +15 (57), Science +8 (56)
Intense Training (AG)
Bobblehead (Perception)
Ant Might
Level 13
Energy Weapons +8 (50), Lockpick +3 (60), Explosives +8 (50), Science +4 (60)
Sniper
Level 14
Small Guns +3 (60), Lockpick +10 (70), Big Guns +10 (52)
Intense Training (EN)
Wired Reflexes
Power Armor Training
Level 15
Sneak +3 (40), Unarmed +3 (25), Melee Weapons +3 (50), Medicine +6 (61), Big Guns +8 (60)
Adamantium Skeleton
Bobblehead (Unarmed)
Level 16
Sneak +4 (44), Energy Weapons +5 (65), Repair +5 (70), Medicine +9 (70)
Cyborg
Hematophage
Bobblehead (Repair)
Bobblehead (Big Guns)
Level 17
Sneak +3 (47), Explosives +10 (60), Science +10 (70)
Intense Training (CH)
Bobblehead (Melee Weapons)
Bobblehead (Agility)
Bobblehead (Explosives)
Level 18
Sneak +1 (52), Small Guns +2 (66), Science +10 (80), Medicine +10 (80)
Intense Training (AG)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Science)
Level 19
Sneak +8 (60), Small Guns +4 (70), Melee Weapons +10 (70), Medicine +1 (81)
Action Boy/Girl
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Sneak)
Rad Regeneration
Level 20
Sneak +9 (79), Energy Weapons +5 (80), Medicine +9 (90)
Grim Reaper's Sprint
Barkskin
Level 21
Sneak +1 (80), Explosives +10 (80), Barter +2 (34), Melee Weapons +10 (80)
Concentrated Fire
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Level 22
Unarmed +8 (45), Repair +2 (82), Medicine +5 (95), Big Guns +8 (80)
Puppies!
Level 23
Energy Weapons +5 (87), Lockpick +5 (87), Repair +8 (90), Medicine +5 (100)
Intense Training (PE)
Level 24
Small Guns +10 (90), Lockpick +3 (90), Unarmed +10 (55)
Intense Training (CH)
Level 25
Energy Weapons +3 (90), Unarmed +2 (57), Explosives +8 (90), Big Guns +10 (90)
Animal Friend
Level 26
Sneak +10 (90), Unarmed +13 (70)
Nerves of Steel
Level 27
Unarmed +17 (87), Speech +4 (35), Barter +2 (40)
Paralyzing Palm
Level 28
Unarmed +3 (90), Speech +10 (45), Barter +10 (50)
Intense Training (AG)
Level 29
Speech +5 (50), Barter +8 (58), Melee Weapons +10 (90)
Better Criticals
Level 30
Speech +11 (61), Barter +12 (70)
Light Step
Auto Expert
Booster Shot
Covert Ops
Pitt Fighter
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (63)
Lying, Congressional Style => Speech +2 (65)
Lying, Congressional Style => Speech +2 (67)
Lying, Congressional Style => Speech +2 (69)
Lying, Congressional Style => Speech +2 (71)
Lying, Congressional Style => Speech +2 (73)
Lying, Congressional Style => Speech +2 (75)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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