Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
4
 
Intelligence
4
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
470
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
25
 
Big Guns
85
 
Energy Weapons
68
 
Explosives
85
 
Lockpick
76
 
Medicine
75
 
Melee Weapons
35
 
Repair
75
 
Science
75
 
Small Guns
38
 
Sneak
85
 
Speech
25
 
Unarmed
35
 
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Lady Killer/Black Widow
Pitt Fighter
Power Armor Training
Rad Regeneration
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 7 EN 6 CH 3 IN 3 AG 7 LK 7
Explosives, Big Guns, and Sneak
Level 2
Lockpick +11 (31), Big Guns +2 (35)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +5 (40), Explosives +5 (40), Big Guns +4 (41)
Intense Training (EN)
Level 4
Sneak +5 (45), Explosives +5 (45), Big Guns +4 (45)
Educated
Hematophage
Level 5
Sneak +5 (50), Repair +1 (15), Explosives +5 (50), Science +1 (15), Big Guns +5 (50)
Comprehension
Level 6
Sneak +5 (55), Lockpick +1 (32), Explosives +5 (55), Medicine +1 (15), Big Guns +5 (55)
Bloody Mess
Level 7
Sneak +5 (60), Repair +1 (16), Explosives +5 (60), Medicine +1 (16), Big Guns +5 (60)
Demolition Expert
Level 8
Sneak +5 (65), Lockpick +1 (33), Explosives +5 (65), Science +1 (16), Big Guns +5 (65)
Demolition Expert
Level 9
Sneak +5 (70), Lockpick +2 (35), Explosives +5 (70), Big Guns +5 (70)
Demolition Expert
Level 10
Lockpick +5 (40), Repair +4 (20), Science +4 (20), Medicine +4 (20)
Strong Back
Ant Sight
Rad Regeneration
Wired Reflexes
Level 11
Lockpick +2 (44), Repair +5 (25), Science +5 (25), Medicine +5 (25)
Toughness
Level 12
Energy Weapons +1 (23), Lockpick +1 (45), Repair +5 (30), Science +5 (30), Medicine +5 (30)
Finesse
Level 13
Lockpick +2 (47), Repair +5 (35), Science +5 (35), Medicine +5 (35)
Intense Training (LK)
Level 14
Lockpick +2 (49), Repair +5 (40), Science +5 (40), Medicine +5 (40)
Adamantium Skeleton
Level 15
Energy Weapons +1 (24), Lockpick +1 (50), Repair +5 (45), Science +5 (45), Medicine +5 (45)
Intense Training (EN)
Level 16
Energy Weapons +2 (26), Repair +5 (50), Science +5 (50), Medicine +5 (50)
Better Criticals
Level 17
Energy Weapons +1 (27), Lockpick +5 (55), Repair +3 (53), Science +5 (55), Medicine +3 (53)
Intense Training (AG)
Level 18
Energy Weapons +3 (30), Lockpick +5 (60), Repair +2 (55), Science +5 (60), Medicine +2 (55)
Intense Training (ST)
Level 19
Energy Weapons +7 (47), Repair +5 (60), Medicine +5 (60)
Cyborg
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Covert Ops
Power Armor Training
Auto Expert
Booster Shot
Pitt Fighter
Level 20
Energy Weapons +8 (68), Repair +4 (75), Science +1 (75), Medicine +4 (75)
Grim Reaper's Sprint
Deathliche, over 15 years ago:
This build is for the Demolition players out there. I call this the Fatman Sniper build because one hit to the head with a Fatman and the enemy is deader than dead. And if you can get in close with your sneak skill, a reversed pickpocketed grenade or mine will do the trick too so don't go selling them all. You will have to backtrack alot too because your pickpocketing and science skills will be too low until the higher lvls. I also took into account that at lvl 19 is where you will go and search out all the boobleheads you haven't found yet. This build also does not have any skills from books, so its possible to get your primary skills to 100 pretty fast.
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