Strength
5
 
Perception
10
 
Endurance
3
 
Charisma
2
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
9
 
Big Guns
11
 
Energy Weapons
45
 
Explosives
25
 
Lockpick
40
 
Medicine
15
 
Melee Weapons
15
 
Repair
15
 
Science
15
 
Small Guns
34
 
Sneak
41
 
Speech
9
 
Unarmed
11
 
Swift Learner
Level 1
ST 5 PE 10 EN 3 CH 2 IN 5 AG 10 LK 5
Energy Weapons, Lockpick, and Sneak
Level 2
Sneak +1 (41), Small Guns +9 (34), Energy Weapons +5 (45)
Swift Learner
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