Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
4
 
Intelligence
10
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
98
 
Big Guns
70
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
70
 
Medicine
66
 
Melee Weapons
66
 
Repair
66
 
Science
66
 
Small Guns
64
 
Sneak
70
 
Speech
70
 
Unarmed
70
 
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Grim Reaper's Sprint
Hematophage
Intense Training (8)
Pitt Fighter
Power Armor Training
Rad Regeneration
Rad Resistance
Scrounger
Strong Back
Toughness
Wired Reflexes
Level 1
ST 9 PE 6 EN 9 CH 1 IN 9 AG 1 LK 5
Big Guns, Lockpick, Science
Level 2
Lockpick +7 (39), Big Guns +12 (50)
Intense Training (LK)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Auto Expert
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 3
Small Guns +1 (24), Lockpick +3 (60), Barter +10 (30), Science +6 (60)
Intense Training (LK)
Level 4
Small Guns +1 (25), Repair +4 (40), Barter +7 (37), Melee Weapons +4 (40), Medicine +4 (40)
Educated
Level 5
Energy Weapons +8 (40), Unarmed +4 (40), Explosives +8 (40), Barter +3 (40)
Comprehension
Level 6
Small Guns +3 (28), Energy Weapons +10 (50), Barter +10 (50)
Toughness
Level 7
Small Guns +3 (31), Sneak +20 (40)
Bloody Mess
Level 8
Small Guns +9 (40), Speech +4 (24), Barter +10 (60)
Strong Back
Level 9
Speech +22 (46), Big Guns +1 (64)
Scrounger
Level 10
Small Guns +4 (45), Sneak +3 (44), Repair +4 (45), Explosives +4 (45), Melee Weapons +4 (45), Medicine +4 (45)
Intense Training (LK)
Level 11
Small Guns +5 (50), Unarmed +9 (50), Speech +3 (50), Sneak +6 (50)
Intense Training (LK)
Level 12
Small Guns +2 (52), Unarmed +2 (52), Speech +2 (52), Sneak +2 (52), Repair +7 (52), Melee Weapons +7 (52), Medicine +1 (46)
Intense Training (PE)
Level 13
Small Guns +3 (55), Unarmed +2 (54), Speech +3 (55), Sneak +3 (55), Repair +3 (55), Explosives +6 (55), Melee Weapons +3 (55)
Intense Training (PE)
Level 14
Small Guns +1 (56), Unarmed +1 (55), Repair +1 (56), Explosives +5 (60), Melee Weapons +1 (56), Medicine +14 (60)
Cyborg
Level 15
Small Guns +3 (59), Unarmed +4 (59), Speech +4 (59), Sneak +4 (59), Repair +4 (60), Melee Weapons +4 (60)
Adamantium Skeleton
Level 16
Small Guns +2 (61), Unarmed +2 (61), Speech +2 (61), Sneak +2 (61), Repair +1 (61), Explosives +1 (61), Barter +11 (72), Melee Weapons +1 (61), Medicine +1 (61)
Better Criticals
Level 17
Small Guns +1 (62), Energy Weapons +1 (66), Lockpick +1 (66), Unarmed +1 (62), Speech +1 (62), Sneak +1 (62), Repair +1 (62), Explosives +1 (62), Barter +11 (83), Science +1 (62), Melee Weapons +1 (62), Big Guns +1 (66), Medicine +1 (62)
Rad Resistance
Level 18
Energy Weapons +4 (70), Lockpick +4 (70), Barter +11 (96), Big Guns +4 (70)
Intense Training (CH)
Level 19
Unarmed +8 (70), Speech +4 (70), Sneak +3 (65), Explosives +8 (70)
Intense Training (CH)
Level 20
Small Guns +2 (64), Sneak +5 (70), Repair +4 (66), Science +4 (66), Melee Weapons +4 (66), Medicine +4 (66)
Grim Reaper's Sprint
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