Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
7
 
Big Guns
30
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
23
 
Melee Weapons
19
 
Repair
23
 
Science
38
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
15
 
Level 1
ST 7 PE 7 EN 5 CH 1 IN 9 AG 5 LK 6
Lockpick, Science, and Big Guns
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