Strength
4
 
Perception
10
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
2
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
11
 
Big Guns
11
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
38
 
Melee Weapons
11
 
Repair
23
 
Science
38
 
Small Guns
15
 
Sneak
15
 
Speech
11
 
Unarmed
11
 
Level 1
ST 4 PE 10 EN 4 CH 4 IN 10 AG 6 LK 2
Lockpick, Science, and Medicine
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