Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
13
 
Big Guns
15
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
25
 
Medicine
21
 
Melee Weapons
13
 
Repair
36
 
Science
25
 
Small Guns
64
 
Sneak
23
 
Speech
13
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 4 PE 7 EN 5 CH 4 IN 8 AG 7 LK 5
Small Guns, Repair, and Energy Weapons
Level 2
Small Guns +18 (54)
Intense Training (AG)
Level 3
Small Guns +8 (64), Lockpick +6 (25), Science +4 (25)
Intense Training (AG)
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