Strength
2
 
Perception
10
 
Endurance
2
 
Charisma
10
 
Intelligence
8
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.0
 
Skill Points
21
 
Barter
55
 
Big Guns
39
 
Energy Weapons
35
 
Explosives
29
 
Lockpick
50
 
Medicine
33
 
Melee Weapons
57
 
Repair
26
 
Science
37
 
Small Guns
16
 
Sneak
65
 
Speech
47
 
Unarmed
30
 
Bloody Mess
Comprehension
Covert Ops
Educated
Fortune Finder
Impartial Mediation
Intense Training
Power Armor Training
Swift Learner
Wired Reflexes
Xenotech Expert
Level 1
ST 1 PE 10 EN 1 CH 10 IN 7 AG 1 LK 10
Barter, Big Guns, and Sneak
Level 2
Repair +1 (22), Melee Weapons +16 (25)
Intense Training (AG)
Bobblehead (Speech)
Covert Ops
Level 3
Unarmed +6 (15), Science +11 (35)
Swift Learner
Bobblehead (Charisma)
Bobblehead (Big Guns)
Power Armor Training
Level 4
Barter +8 (50), Melee Weapons +9 (34)
Educated
Bobblehead (Intelligence)
Bobblehead (Lockpick)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (35)
Level 5
Speech +10 (47), Melee Weapons +11 (45)
Comprehension
Bobblehead (Medicine)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 6
Energy Weapons +8 (35), Unarmed +13 (28)
Fortune Finder
Bobblehead (Strength)
Bobblehead (Perception)
Xenotech Expert
Dean's Electronics => Repair +2 (26)
Level 7
Sneak +21 (47)
Bloody Mess
Bobblehead (Melee Weapons)
Wired Reflexes
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Endurance)
Duck and Cover! => Explosives +2 (29)
Level 8
Sneak +6 (55), Lockpick +10 (50), Barter +5 (55)
Impartial Mediation
Bobblehead (Sneak)
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