Strength
3
 
Perception
2
 
Endurance
3
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
26
 
Big Guns
13
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
27
 
Melee Weapons
13
 
Repair
27
 
Science
27
 
Small Guns
27
 
Sneak
27
 
Speech
26
 
Unarmed
13
 
Level 1
ST 3 PE 2 EN 3 CH 2 IN 10 AG 10 LK 10
Barter, Speech, and Lockpick
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