Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
79
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
88
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
89
 
Unarmed
74
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Life Giver
Little Leaguer (2)
Ninja
Pitt Fighter
Power Armor Training
Rad Regeneration
Silent Running
Size Matters (3)
Sniper
Strong Back
Tag!
Thief
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 6 LK 7
Lockpick, Small Guns, and Speech
Level 2
Sneak +7 (25), Lockpick +9 (42), Repair +1 (30), Science +1 (25), Medicine +1 (25)
Gun Nut
Level 3
Lockpick +8 (50), Science +11 (36)
Gun Nut
Level 4
Science +14 (50), Medicine +5 (30)
Educated
Level 5
Energy Weapons +2 (20), Medicine +20 (50)
Comprehension
Level 6
Sneak +2 (27), Science +10 (60), Medicine +10 (60)
Toughness
Level 7
Sneak +22 (49)
Bloody Mess
Level 8
Sneak +11 (60), Small Guns +11 (54)
Strong Back
Level 9
Small Guns +6 (60), Energy Weapons +16 (36)
Commando
Level 10
Energy Weapons +22 (58)
Finesse
Level 11
Energy Weapons +2 (60), Repair +20 (55)
Size Matters
Level 12
Speech +17 (40), Repair +5 (60)
Silent Running
Level 13
Speech +20 (60), Big Guns +2 (35)
Sniper
Level 14
Big Guns +22 (57)
Cyborg
Level 15
Lockpick +19 (69), Big Guns +3 (60)
Adamantium Skeleton
Level 16
Sneak +5 (75), Small Guns +11 (71), Lockpick +6 (75)
Better Criticals
Level 17
Small Guns +4 (75), Energy Weapons +5 (75), Repair +13 (73)
Action Boy/Girl
Level 18
Repair +2 (75), Science +5 (65), Medicine +15 (75)
Concentrated Fire
Level 19
Small Guns +5 (80), Lockpick +7 (82), Science +10 (75)
Size Matters
Level 20
Sneak +5 (80), Lockpick +2 (84), Repair +5 (80), Science +5 (80), Medicine +5 (80)
Grim Reaper's Sprint
Level 21
Explosives +22 (40)
Size Matters
Level 22
Barter +22 (30)
Gun Nut
Level 23
Unarmed +12 (30), Barter +10 (40)
Thief
Level 24
Unarmed +22 (52)
Little Leaguer
Level 25
Melee Weapons +22 (48)
Little Leaguer
Level 26
Melee Weapons +22 (70)
Warmonger
Level 27
Energy Weapons +5 (80), Lockpick +1 (90), Unarmed +1 (53), Science +5 (85), Melee Weapons +10 (80)
Ninja
Level 28
Sneak +5 (90), Small Guns +5 (90), Repair +5 (90), Science +5 (90), Melee Weapons +2 (82)
Tag! (Explosives)
Level 29
Energy Weapons +10 (90), Unarmed +2 (55), Medicine +10 (90)
Life Giver (Explosives)
Level 30
Explosives +4 (76), Barter +10 (67), Melee Weapons +8 (99)
Almost Perfect (Explosives)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Auto Expert
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
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