Strength
10
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
3
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
7
 
Big Guns
36
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
11
 
Melee Weapons
40
 
Repair
11
 
Science
11
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
21
 
Level 1
ST 10 PE 7 EN 8 CH 1 IN 3 AG 6 LK 5
Big Guns, Melee Weapons, and Energy Weapons
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