Strength
9
 
Perception
7
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
5
 
Big Guns
41
 
Energy Weapons
60
 
Explosives
17
 
Lockpick
17
 
Medicine
23
 
Melee Weapons
21
 
Repair
23
 
Science
45
 
Small Guns
13
 
Sneak
13
 
Speech
5
 
Unarmed
21
 
Intense Training (2)
Level 1
ST 8 PE 7 EN 8 CH 1 IN 10 AG 5 LK 1
Energy Weapons, Science, and Big Guns
Level 2
Energy Weapons +18 (50), Science +2 (40)
Intense Training (EN)
Level 3
Energy Weapons +10 (60), Science +5 (45), Big Guns +5 (41)
Intense Training (ST)
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