Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
460
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
84
 
Big Guns
40
 
Energy Weapons
87
 
Explosives
81
 
Lockpick
100
 
Medicine
83
 
Melee Weapons
40
 
Repair
90
 
Science
100
 
Small Guns
85
 
Sneak
54
 
Speech
99
 
Unarmed
40
 
Action Boy/Girl
Animal Friend
Ant Might
Barkskin
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (4)
Lady Killer/Black Widow
Light Step
Master Trader
Power Armor Training
Quantum Chemist
Rad Regeneration
Sniper
Strong Back
Level 1
ST 6 PE 4 EN 4 CH 6 IN 8 AG 6 LK 6
Speech, Lockpick, and Small Guns
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Lockpick +12 (40), Repair +2 (23), Science +4 (25)
Lady Killer/Black Widow
Level 3
Small Guns +1 (33), Lockpick +10 (50), Science +7 (32)
Intense Training (EN)
Level 4
Speech +8 (40), Repair +7 (30), Science +3 (35)
Comprehension
Level 5
Repair +3 (33), Science +15 (50)
Child at Heart
Rad Regeneration
Level 6
Small Guns +7 (40), Repair +7 (40), Explosives +4 (17)
Bloody Mess
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Lying, Congressional Style => Speech +2 (50)
Level 7
Energy Weapons +7 (20), Explosives +8 (25), Barter +3 (20)
Gunslinger
Level 8
Explosives +10 (35), Barter +4 (24), Medicine +4 (35)
Commando
Level 9
Small Guns +10 (50), Energy Weapons +8 (28)
Strong Back
Level 10
Energy Weapons +2 (30), Speech +10 (60), Barter +6 (30)
Finesse
Level 11
Small Guns +10 (60), Energy Weapons +8 (40)
Intense Training (PE)
Ant Might
Level 12
Energy Weapons +13 (55), Medicine +5 (40)
Intense Training (PE)
Level 13
Energy Weapons +5 (60), Barter +13 (43)
Sniper
Level 14
Barter +17 (60), Medicine +1 (41)
Animal Friend
Level 15
Medicine +18 (59)
Master Trader
Level 16
Lockpick +6 (60), Explosives +11 (50), Medicine +1 (60)
Better Criticals
Level 17
Sneak +8 (25), Science +10 (70)
Action Boy/Girl
Level 18
Repair +18 (58)
Concentrated Fire
Barkskin
Hematophage
Power Armor Training
Level 19
Sneak +6 (31), Repair +2 (60), Explosives +10 (60)
Intense Training (EN)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 20
Small Guns +2 (75), Science +7 (90), Medicine +10 (73)
Grim Reaper's Sprint
Level 21
Lockpick +2 (75), Speech +17 (90)
Cyborg
Level 22
Lockpick +12 (87), Barter +7 (80)
Quantum Chemist
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Grognak the Barbarian => Melee Weapons +2 (34)
Grognak the Barbarian => Melee Weapons +2 (36)
Grognak the Barbarian => Melee Weapons +2 (38)
Grognak the Barbarian => Melee Weapons +2 (40)
Guns and Bullets => Small Guns +2 (77)
Guns and Bullets => Small Guns +2 (79)
Guns and Bullets => Small Guns +2 (81)
Guns and Bullets => Small Guns +2 (83)
Guns and Bullets => Small Guns +2 (85)
Lying, Congressional Style => Speech +2 (92)
Nikola Tesla and You => Energy Weapons +2 (85)
Nikola Tesla and You => Energy Weapons +2 (87)
Paradise Lost => Speech +2 (94)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Pugilism Illustrated => Unarmed +2 (36)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Level 23
Lockpick +7 (100), Speech +5 (99), Repair +7 (90)
Light Step
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