Level 1
ST 6 PE 5 EN 10 CH 1 IN 7 AG 5 LK 6
Big Guns, Repair, and Medicine
Level 2
Repair +6 (45), Medicine +1 (35), Big Guns +10 (50)
Gun Nut
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Superior Defender
Guns and Bullets => Small Guns +1 (34)
Paradise Lost => Speech +1 (21)
Level 3
Repair +7 (65), Medicine +2 (55), Big Guns +9 (70)
Daddy's Boy/Girl
Pitt Fighter
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (71)
Barkskin
Level 4
Small Guns +1 (40), Repair +5 (75), Science +3 (40), Big Guns +9 (80)
Gun Nut
Xenotech Expert
Level 5
Lockpick +2 (30), Speech +1 (22), Repair +5 (80), Big Guns +10 (90)
Daddy's Boy/Girl
Power Armor Training
Level 6
Lockpick +3 (33), Medicine +5 (65), Big Guns +10 (100)
Toughness
Level 7
Speech +3 (25), Repair +10 (90), Medicine +5 (70)
Bloody Mess
Level 8
Sneak +1 (29), Lockpick +7 (40), Speech +5 (30), Repair +5 (95)
Size Matters
Level 9
Sneak +1 (30), Lockpick +5 (45), Unarmed +2 (38), Repair +5 (100), Medicine +5 (80)
Daddy's Boy/Girl
Level 10
Energy Weapons +2 (30), Unarmed +2 (40), Speech +2 (32), Explosives +2 (30), Medicine +10 (90)
Night Person
Level 11
Speech +8 (40), Medicine +10 (100)
Mysterious Stranger
Booster Shot
Level 12
Lockpick +15 (60), Speech +3 (43)
Life Giver
Level 13
Lockpick +10 (70), Speech +8 (51)
Fast Metabolism
Covert Ops
Level 14
Lockpick +12 (85), Speech +4 (55), Science +2 (55)
Adamantium Skeleton