Strength
7
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
8
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
18%
 
Hit Points
460
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
20
 
Big Guns
100
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
85
 
Medicine
100
 
Melee Weapons
30
 
Repair
100
 
Science
55
 
Small Guns
43
 
Sneak
30
 
Speech
55
 
Unarmed
40
 
Adamantium Skeleton
Barkskin
Bloody Mess
Booster Shot
Covert Ops
Daddy's Boy/Girl (3)
Fast Metabolism
Gun Nut (2)
Life Giver
Mysterious Stranger
Night Person
Pitt Fighter
Power Armor Training
Size Matters
Superior Defender
Toughness
Xenotech Expert
Level 1
ST 6 PE 5 EN 10 CH 1 IN 7 AG 5 LK 6
Big Guns, Repair, and Medicine
Level 2
Repair +6 (45), Medicine +1 (35), Big Guns +10 (50)
Gun Nut
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Superior Defender
Guns and Bullets => Small Guns +1 (34)
Paradise Lost => Speech +1 (21)
Level 3
Repair +7 (65), Medicine +2 (55), Big Guns +9 (70)
Daddy's Boy/Girl
Pitt Fighter
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (71)
Barkskin
Level 4
Small Guns +1 (40), Repair +5 (75), Science +3 (40), Big Guns +9 (80)
Gun Nut
Xenotech Expert
Level 5
Lockpick +2 (30), Speech +1 (22), Repair +5 (80), Big Guns +10 (90)
Daddy's Boy/Girl
Power Armor Training
Level 6
Lockpick +3 (33), Medicine +5 (65), Big Guns +10 (100)
Toughness
Level 7
Speech +3 (25), Repair +10 (90), Medicine +5 (70)
Bloody Mess
Level 8
Sneak +1 (29), Lockpick +7 (40), Speech +5 (30), Repair +5 (95)
Size Matters
Level 9
Sneak +1 (30), Lockpick +5 (45), Unarmed +2 (38), Repair +5 (100), Medicine +5 (80)
Daddy's Boy/Girl
Level 10
Energy Weapons +2 (30), Unarmed +2 (40), Speech +2 (32), Explosives +2 (30), Medicine +10 (90)
Night Person
Level 11
Speech +8 (40), Medicine +10 (100)
Mysterious Stranger
Booster Shot
Level 12
Lockpick +15 (60), Speech +3 (43)
Life Giver
Level 13
Lockpick +10 (70), Speech +8 (51)
Fast Metabolism
Covert Ops
Level 14
Lockpick +12 (85), Speech +4 (55), Science +2 (55)
Adamantium Skeleton
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