Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
27
 
Medicine
19
 
Melee Weapons
15
 
Repair
42
 
Science
19
 
Small Guns
50
 
Sneak
19
 
Speech
13
 
Unarmed
19
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 7 CH 4 IN 6 AG 7 LK 5
Small Guns, Repair, and Explosives
Level 2
Small Guns +6 (40), Lockpick +6 (25), Repair +4 (36)
Intense Training (PE)
Level 3
Small Guns +10 (50), Lockpick +2 (27), Repair +4 (42)
Intense Training (IN)
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