Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
3
 
Intelligence
7
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
13
 
Big Guns
9
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
27
 
Medicine
36
 
Melee Weapons
24
 
Repair
21
 
Science
21
 
Small Guns
23
 
Sneak
38
 
Speech
13
 
Unarmed
9
 
Level 1
ST 1 PE 10 EN 1 CH 3 IN 7 AG 8 LK 10
Sneak, Melee Weapons, and Medicine
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