Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
6
 
Intelligence
9
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
11
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
13
 
Repair
36
 
Science
21
 
Small Guns
17
 
Sneak
17
 
Speech
30
 
Unarmed
11
 
Level 1
ST 5 PE 7 EN 4 CH 6 IN 9 AG 7 LK 2
Repair, Lockpick, and Speech
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