Strength
9
 
Perception
4
 
Endurance
9
 
Charisma
3
 
Intelligence
3
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
13
 
Barter
12
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
32
 
Lockpick
29
 
Medicine
22
 
Melee Weapons
24
 
Repair
27
 
Science
12
 
Small Guns
31
 
Sneak
18
 
Speech
22
 
Unarmed
24
 
Intense Training (2)
Level 1
ST 9 PE 3 EN 9 CH 3 IN 3 AG 5 LK 8
Explosives, Lockpick, and Repair
Level 2
Speech +10 (22), Explosives +3 (30)
Intense Training (AG)
Bobblehead (Medicine)
Level 3
Small Guns +13 (31)
Intense Training (PE)
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