Strength
6
 
Perception
7
 
Endurance
4
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
25
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
18
 
Repair
45
 
Science
25
 
Small Guns
55
 
Sneak
20
 
Speech
70
 
Unarmed
14
 
Ant Might
Covert Ops
Educated
Fortune Finder
Gun Nut (2)
Power Armor Training
Rad Regeneration
Swift Learner (2)
Level 1
ST 5 PE 6 EN 4 CH 6 IN 6 AG 6 LK 7
Lockpick, Repair, and Small Guns
Bobblehead (Luck)
Bobblehead (Perception)
Covert Ops
Power Armor Training
Rad Regeneration
Ant Might
Big Book of Science => Science +1 (22)
Chinese Army: Special Ops Training Manual => Sneak +1 (19)
D.C. Journal of Internal Medicine => Medicine +1 (19)
Dean's Electronics => Repair +1 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (15)
Guns and Bullets => Small Guns +1 (37)
Lying, Congressional Style => Speech +1 (19)
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Big Book of Science => Science +1 (23)
Dean's Electronics => Repair +1 (35)
D.C. Journal of Internal Medicine => Medicine +1 (20)
Level 2
Small Guns +1 (38), Lockpick +2 (40), Speech +11 (30), Barter +2 (20)
Swift Learner
Level 3
Small Guns +6 (49), Speech +10 (40)
Gun Nut
Level 4
Small Guns +1 (50), Barter +5 (25), Medicine +10 (30)
Educated
Level 5
Lockpick +2 (42), Speech +15 (55), Science +2 (25)
Swift Learner
Level 6
Lockpick +8 (50), Speech +5 (60), Medicine +5 (35), Big Guns +1 (16)
Fortune Finder
Level 7
Speech +10 (70), Medicine +5 (40), Big Guns +4 (20)
Gun Nut
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