Strength
5
 
Perception
4
 
Endurance
9
 
Charisma
1
 
Intelligence
4
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
9
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
15
 
Melee Weapons
17
 
Repair
20
 
Science
30
 
Small Guns
28
 
Sneak
23
 
Speech
38
 
Unarmed
25
 
Gun Nut
Level 1
ST 5 PE 4 EN 9 CH 1 IN 4 AG 8 LK 9
Science, Lockpick, and Speech
Level 2
Speech +14 (38)
Gun Nut
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