Strength
1
 
Perception
8
 
Endurance
8
 
Charisma
2
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
0.5
 
Skill Points
22
 
Barter
10
 
Big Guns
22
 
Energy Weapons
50
 
Explosives
25
 
Lockpick
48
 
Medicine
25
 
Melee Weapons
10
 
Repair
50
 
Science
25
 
Small Guns
20
 
Sneak
20
 
Speech
25
 
Unarmed
22
 
Educated
Intense Training (2)
Level 1
ST 1 PE 7 EN 7 CH 2 IN 9 AG 7 LK 7
Energy Weapons, Repair, and Speech
Level 2
Energy Weapons +3 (40), Lockpick +3 (25), Repair +6 (45), Explosives +3 (25), Science +1 (25), Melee Weapons +2 (10), Medicine +1 (25)
Intense Training (PE)
Level 3
Energy Weapons +10 (50), Lockpick +4 (29), Repair +5 (50)
Intense Training (EN)
Level 4
Lockpick +19 (48)
Educated
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